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Mobile naval warfare

TIDE OF WAR

Build your fleet, place your ships in secret, give your orders every round. Salvos land on both sides at once; the captain who wipes the enemy fleet off the sea wins.

  • App StoreComing soon
  • Google PlayComing soon
How to play
A harbor in daylight: stone houses, wooden piers and clear blue water

How to play

Every match runs in four steps. Every call is yours.

  1. Build your fleet

    Use your pre-match budget to choose ship classes. Each class has its own role and order type.

  2. Place your own ships

    You set your chosen ships on the board. Your opponent never sees where they are.

  3. Give your orders

    Each round you order your surviving ships: fire, wait or a class-specific action. When time runs out, both sides' salvos resolve at the same time.

  4. Wipe out the enemy fleet

    Sink the enemy fleet. The duel ends when the enemy fleet is destroyed.

From the game

From the harbor to the open sea: the screens on your way into a match. Shown in the Turkish version of the game.

  • The game's harbor screen: the TIDE OF WAR title, a ship at the pier, captain Dobik and the PLAY button
    The harbor
  • The voyage screen: illustrated cards for the One-on-One and Arena modes
    Choose your voyage
  • The fleet screen: the hero ship in the middle, Warship, Healer and Standard Bearer cards below
    Build your fleet
  • Two captains facing each other as the match starts, with a countdown
    Opponent found

Modes

A duel against one opponent, a crowded tournament, or a match with no waiting.

  • Two warships facing each other on the open sea

    One-on-One

    Two captains face off. A duel against a real opponent.

  • Ships clashing in a bay surrounded by cliffs

    Arena

    An eight-captain knockout tournament against computer-controlled captains. Your fleet carries over between matches.

  • Against the computer

    Play the computer with no waiting — a good way to try a new fleet or captain.

Ships

Every class has its own role. Build your fleet around them.

  • Hero ship

    Your captain's own ship; part of every fleet.

  • Warship

    Fires a heavy, many-barreled salvo.

  • Healer

    Repairs an injured ally; never fires.

  • Standard Bearer

    Gives an ally extra damage before the salvo.

  • Pirate

    Steals HP with the damage it deals.

  • Miner

    Raises your round income and clears magma.

  • Galleon

    Can fire at two separate targets in one round.

  • Blackbeard

    Opens one extra ship slot in the match it joins.

Historic captains

Fifteen historic captains of the seas. Each has a single passive that works on your fleet for the whole battle; the captain you sail with changes how you play.

  • Dobik

    Passive: Tight Crew

    Starter captain

  • Piri Reis

    Passive: Wind's Favor

  • Zheng He

    Passive: Trade Route

  • Artemisia

    Passive: Keen Bow

  • Yi Sun-sin

    Passive: Iron Bow

  • Tomris

    Passive: Last Stand

  • Barbarossa Hayreddin

    Passive: Crimson Sail

  • Kiros

    Passive: Royal Guard

  • Darius I

    Passive: Steady Supplies

  • Mehmed the Conqueror

    Passive: Siege Master

  • Turgut Reis

    Passive: Raid

  • Ada

    Passive: First Watch

  • Suleiman the Magnificent

    Passive: Sturdy Rivets

  • Grace O’Malley

    Passive: Coastal Raid

  • Laskarina Bouboulina

    Passive: Shared Supplies

Frequently asked questions

  • Which devices can I play on?

    iPhone and Android phones.

  • Do I need an account?

    No. Start right away as a guest; protect your account with an email and password later if you like.

  • What if I can't find an opponent?

    Play against the computer; that mode is always open to everyone.

  • Which captain do I start with?

    Dobik. The other captains unlock in the game.

  • How do I delete my account and data?

    From inside the app, or by writing to us.

    Account deletion steps

Ready to set sail?

TIDE OF WAR is coming soon to the App Store and Google Play.

  • App StoreComing soon
  • Google PlayComing soon